Best $1800 PC Build for Spider-Man Remastered (2026)
The best $1800 build for Spider-Man Remastered pairs the RX 7800 XT with the AMD Ryzen 7 7700X — 110 FPS average in Spider-Man Remastered at 1440p, across 8 parts, for an approximate build cost of $1,318 as of October 2026.
Open this build in the System Builder
Load 6 of these parts into the System Builder to check compatibility and re-total the list — the $1,318 above is an approximation against the $1800 target. Swap anything you already own.
$1800 Spider-Man Remastered build at a glance
| Budget target | $1800 |
|---|---|
| Approximate build cost (October 2026) | $1,318 |
| Under budget by | $482 |
| Graphics card | RX 7800 XT |
| CPU | AMD Ryzen 7 7700X |
| Target resolution | 1440p |
| Average FPS in Spider-Man Remastered (1440p) | 110 FPS |
| Parts in this build | 8 |
Approximate figures as of October 2026 — not live prices.
Recommended Parts List
| Component | Part | Price | Buy |
|---|---|---|---|
| Graphics Card | RX 7800 XT | $540 | View at Amazon |
| CPU | AMD Ryzen 7 7700X | $234 | View at Amazon |
| Motherboard | Gigabyte B650M D3HP | $110 | View at Amazon |
| Memory | 32 GB DDR5-6000 | ~$110 (estimated) | — |
| Storage | 2 TB NVMe SSD | ~$140 (estimated) | — |
| Power Supply | Montech CENTURY 850W | $68 | View at Newegg |
| Case | DIYPC DIY-mATX06-Wood | $68 | View at Newegg |
| CPU Cooler | Thermalright Frozen Warframe 240 SE ARGB | $48 | View at Amazon |
| Total build cost (approx., October 2026) | $1,318 | ||
6 of 8 priced from our catalog, rest estimated. Check the retailer before you buy.
Build this parts list in one click
Every matched part above drops into the System Builder: compatibility checks, a per-part price total, and a one-click buy list for your Spider-Man Remastered build.
Expected FPS in Spider-Man Remastered by Resolution
Every cell is a measured average — the RX 7800 XT row is this build's card.
| Graphics card | 1080p avg FPS | 1440p avg FPS | 4K avg FPS |
|---|---|---|---|
| RX 7800 XTthis build | 140 FPS | 110 FPS | 68 FPS |
| RTX 5090 | 247 FPS | 215 FPS | 143 FPS |
| RTX 4090 | 190 FPS | 165 FPS | 110 FPS |
| RTX 5080 | 175 FPS | 152 FPS | 101 FPS |
| RX 7900 XTX | 167 FPS | 145 FPS | 97 FPS |
| RTX 5070 TI | 163 FPS | 142 FPS | 95 FPS |
Averages from PlanMyPC benchmark runs and community-submitted results for Spider-Man Remastered. A dash means we have no measurement for that card at that resolution — we never estimate a frame rate we have not measured.
Why This Build for Spider-Man Remastered
Even at $1800, Spider-Man Remastered returns 110 FPS on Very High, ray tracing off at 1440p — 10 short of 120 Hz. That is what this engine costs: 60 Hz native on the RX 7800 XT, 120 Hz once Ray-Traced Reflection Resolution gives or the upscaler does.
Above the RX 7800 XT sits the RTX 5070 TI, worth 142 FPS in Spider-Man Remastered at 1440p: 32 frames, roughly 29%. That is the card that takes Spider-Man Remastered over 120 Hz, which is the honest reason to want it. Street pricing settles that one. The $850 ceiling is what keeps $1800 balanced rather than a Spider-Man Remastered GPU bolted to a starved platform.
Raster performance is unusually generous because the engine was built to hold 60 FPS on console silicon — but ray-traced reflections have to rebuild the acceleration structure against Manhattan's geometry while you swing through it, and that is CPU work. Traversal hitching, not a low average, is the symptom, and a bigger graphics card does not remove it. With Spider-Man Remastered splitting load between the AMD Ryzen 7 7700X and the RX 7800 XT, $1800 is where balance stops costing anything: both halves clear the point where either is the obvious bottleneck at 120 Hz.
Measured across resolutions, the RX 7800 XT in Spider-Man Remastered reads — 1080p: 140 FPS, on Very High, ray tracing off, asking about 6 GB; 1440p: 110 FPS, on Very High, ray tracing off, asking about 8 GB; 4K: 68 FPS, on High, ray tracing off, asking about 10 GB. Quoted at 1440p for $1800. The step to the next rung is where Spider-Man Remastered stops being free and Ray-Traced Reflection Resolution becomes the question.
Spider-Man Remastered on Very High, ray tracing off at 1440p calls for something like 8 GB of video memory, against 16 GB on the RX 7800 XT — 8 GB spare, enough that Spider-Man Remastered textures are not a decision a $1800 buyer has to make.
Spider-Man Remastered ships DLSS, FSR and XeSS. Even at $1800, DLSS on Quality is what carries Spider-Man Remastered to 120 Hz; Ray-Traced Reflection Resolution is the second resort.
Spider-Man Remastered Settings for This $1800 Build
Our Spider-Man Remastered figure — 110 FPS from the RX 7800 XT — was taken on Very High, ray tracing off at 1440p, the resolution $1800 is built around. Pushing past it toward a steady 120 Hz means giving something up, and Ray-Traced Reflection Resolution is what Spider-Man Remastered charges the most to render.
- Ray-Traced Reflection Resolution
- RT Object Range
- Traffic Density
- Crowd Density
- Shadow Quality